Retro Elements was designed as a test and demonstration platform for the mugen 2D graphics library. It consists of three mini-games designed in the spirit of early 1980's home computer games.
I coded the underlying graphics libraries and did all the game design, artwork and sound for these three games.
The mugen libraries are built in c++ accessing the graphics layers through open GL and the platform independant SFML. A level editor to support sprites, scripting and interface layout was also developed.